Sci-Ence! Justice Leak!

PEP! Update

Posted in Uncategorized by Andrew Hickey on June 7, 2010

I’m in the closing stages of putting together PEP! issue 2, as well as (FINALLY!) getting issue 1 out in print form (1 and 2 will be coming out simultaneously in print). It will contain:
Bill ‘P(il)lo(c)k’ Ritchie on Thomas Kuhn, synaesthesia and peer-to-peer sharing
Gavin Burrows also on peer to peer sharing
Gavin Robinson on gender politics
Holly Matthies on The Clangers
David Allison on Joe The Barbarian, Zoids, Pixar and more.
Colin ‘colsmi’ Smith on the 1960s
Debi Linton on prehistoric animals that sound like band names
A comic by Wesley Osam – band names that sound like prehistoric animals
Articles by me on the coalition and Cerebus, plus a couple of shorter articles.
And, linking it all, an absurdist play for two actors, “Rassilon And Omega Are Dead: Or Waiting For The Other”

I’ll be typesetting next week, so expect a PDF by the end of next week, and print copies of both issues shortly thereafter

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Doctor Who From The Beginning: The Daleks

Posted in Doctor Who by Andrew Hickey on June 5, 2010

The Daleks.
Writer: Terry Nation
Directors: Christopher Barry and Richard Martin
DVD Availability: As Disc 2 of The Beginnings Box Set

While An Unearthly Child was the start of Doctor Who, The Daleks is the story where what we now think of as Doctor Who actually started.

Well, sort of.

More than any other story from the first year of Doctor Who, it’s impossible to watch this story and get any sense of what it must have been like to watch at the time. Even the episodes that have been burned arguably stand up better, because we don’t have anything to compare them to – the Doctor never met Marco Polo again, and even the whole historical genre quickly disappeared, so when we watch that story we do it without any prejudices.

With The Daleks, on the other hand, we’ve seen the Doctor fight the Daleks dozens of times. Even for those of us who grew up in relatively Dalek-free eras of Doctor Who (and despite the way the Welsh series has managed to have them turn up every five milliseconds, only two of the proper Doctors actually met the Daleks on TV more than twice, and the last three only had one Dalek story each) have always known that The Doctor Fights The Daleks.

Not only that, we’ve seen *this story*. Not only did Terry Nation write almost identical scripts several times more (most blatantly in the Third Doctor story Frontier In Space Planet Of The Daleks), but this story was the first to be adapted to other media, appearing both as the novel Doctor Who In An Exciting Adventure With The Daleks and the slightly more snappily titled film adaptation Doctor Who And The Daleks, which has been shown on Channel 4 every bank holiday since time immemorial.

So watching this now, it’s hard to watch it for what it was at the time – an exciting piece of children’s entertainment – rather than what it looks like now, which is someone doing a Dalek story and not getting it quite right. They don’t even say “exterminate!” for God’s sake!

Truth be told, even at the time this probably wouldn’t have held the attention of anyone much over the age of twelve. It was written in a rush by Terry Nation, a hack writer who felt the job was beneath him and was only doing it because he’d been sacked by Tony Hancock and needed the money. The story, such as it is, is essentially the wine of a couple of 50s Dan Dare strips decanted into the bottle of an old Flash Gordon serial. Susan has gone in four short weeks from being a spooky, mysterious figure to an hysteric who can’t walk two steps without screaming.

And watching it as a whole makes it seem worse than it should. This was designed for serial viewing, a week between each episode, not for watching in one two-hour-and-fifty-four-minute sitting. Watched all in one, it becomes incredibly obvious that nothing at all happens for much of episodes five and six, apart from a standard Terry Nation speech on how pacifism is evil.

DVD picture quality does the programme no favours, either, allowing us to see that most of the Daleks in the ‘crowd scenes’ are rather unconvincing cardboard cutouts.

And then there’s the message – judging people by their appearance is wrong, and ‘dislike for the unlike’ is terrible, say the blonde-haired blue-eyed muscular Adonises as they fight the squat ugly creatures inside their metal cases…

But despite all that, it still works, somehow.

Partly it’s the Doctor’s continuing moral evolution (his character definitely has what people nowadays call an ‘arc’ in these early stories) – breaking the fluid link and endangering the people who are travelling with him at the beginning, but being utterly outraged by the Daleks’ attitude towards murdering the Thals by the end. Partly it’s the music – almost musique concrete, sound effects blending in with the music so you’re not sure what is ambient sound of Skaro and what’s soundtrack music. The music for this story was by Tristram Cary, one of the great pioneers of electronic music and one of the few musicians at the time who could actually compete with Delia Derbyshire’s astonishing rendition of the title music.

But mostly what sticks with the viewer after watching this is the *look* of the thing. Raymond Cusick’s designs still astonish -and not just the Daleks, incredible though they still are as a design, but the whole Dalek city. The model work is particularly spectacular, and it’s also one of the few Doctor Who stories to have corridors that look like they’re designed for aliens rather than humans. (And indeed if you look, at one point Susan writes a letter to the Thals that’s clearly in an alien script, though where she’s had the chance to learn their writing isn’t made clear).

And there are odd images that still have a power – and strangely, not just those in Christopher Barry’s episodes (like the Dalek eyestalk coming towards Barbara at the end of episode one) , but even in the episodes directed by Richard Martin. Widely regarded as something of a hack, while Barry is regarded as one of the better directors to have worked on the show, Martin still gives us the odd evocative moment like the Kaled mutant (as they’re not yet called) claw coming out from under Susan’s cloak.

At these moments, for a second, one can get a flash of what it was like to watch this during the 1963 Christmas holiday. You can see why the Daleks became the big playground craze of the year, why there were toys, films and comics – why, in short, we have everything from the Welsh series to Faction Paradox novels to Big Finish audios to the new computer game that won’t work on GNU/Linux to birthday cards with voice chips with Nicholas Briggs’ voice in them. All this ultimately stems from a script thrown together in five minutes, that the executive in charge of the programme hated, and with a great monster design. On such things does the world turn.

Pop World Cup Semi-final

Posted in Uncategorized by Andrew Hickey on June 4, 2010

Forgot to link this a couple of days ago. Vote Germany!

Linkblogging for 04/0610

Posted in comics, linkblogging by Andrew Hickey on June 4, 2010

The Return Of Bruce Wayne… And Hypertime

Posted in comics by Andrew Hickey on June 1, 2010

Return Of Bruce Wayne 2 was a bit good, wasn’t it?

Almost a fifth issue of Klarion in look, with Frazer Irving getting to draw lots more grumpy Puritans, albeit this time living above ground and human, rather than the Sheeda we now have an ‘infestation of Hyperfauna’ – Cthuloid monsters attacking from outside normal spacetime.

In fact, they’re attacking from *our* world.

The ‘archivist’ – and what a fascinating design that is, with a body reminiscent of the Green Man (or perhaps of Swamp Thing), but with something of the fractal around the outside, but with a head that’s equal parts upended-Skeets and Batmask – gives us a description of a ‘cube time’ (not to be confused with timecube) which is, I’m certain, Morrison’s original conception for what Waid turned into Hypertime. We have timelines crossing each other and interacting with each other (“Each track a new vibration, a separate universe, a superstring on a mighty fretboard”) , but as RIp Hunter says “As I’ve always expected, perpendicular to plane time must be cube time, from where we look flat”.

This actually makes sense, incidentally. The DC Universe timeline is, from our perspective, a literal line – the line our eyes follow as we go from one panel to the next. What is a timelike dimension for the characters in the comic is one of our spacelike dimensions, and we can view moments from throughout the DCU’s timeline next to each other (right now I’m looking at cavemen *and* at the last few minutes of the universe).

(If our universe is a two-spacelike-plus-one-timelike-dimension hologram, as some suggest, then we can infer some sort of analogy about the DCU – we perceive a nonexistent third spacelike dimension, while for them spacelike and timelike dimensions must be more mixed up, because they’re only perceiving two dimensions.)

Incidentally, I would be very surprised if, given the multiversal stuff plus the idea of storing all the information about the universe’s timeline at the end of the universe, Morrison wasn’t hinting at something like the Omega Point of insane/brilliant physicist Frank Tipler (an idea which in its basics is quite a neat bit of speculative physics, but which just can’t bear the weight Tipler tries to place on it, and which was also the basis for my favourite Faction Paradox novel).

So these monster attacks are incursions from our world – possibly incursions caused by the writer and artist to give more drama, elements that ‘shouldn’t be there’ in the story.

In fact, given Nathaniel Wayne’s claims that the ‘dragon’ comes from Hell, what does that say about our own universe? We’re certainly willing enough to see characters in the DCU go through horrible torments for our own increasingly apathetic amusement…

And we’re clearly, at this point, getting set up for Multiversity, and being reminded that to a large extent Morrison has been telling one huge story in his DCU work for well over twenty years now – Animal Man, JLA, Seven Soldiers, 52, Final Crisis, All-Star Superman and now RoBW all deal with characters attempting to fight back against authorial interference, with the fight against entropy (and again, saving all the information in the universe *at the precise moment of heat death* seems the ultimate rage against the dying of the light) and with the idea both that we can never comprehend any meaning in the universe *and* that it’s possible to impose a meaning onto the universe, even if that meaning is contrary to everything whatever gods there may be intend.

So here we have Bruce Wayne, still amnesiac, travelling to the very end of the universe in order to break the curse that’s been laid on his entire family by the woman he loves (though to be honest the Wayne family don’t seem to have been especially bothered by the curse, what with the whole fabulous wealth and so on). Cursed til the end of time, Bruce Wayne simply *goes* to the end of time, before carrying on with his mission. That’s what I call making your own destiny.

And all of this is just a few pages out of what is otherwise a totally different story, about nature worship coming into conflict with religious authoritarianism, about the power of love, and how people kill based on what appear to them the noblest of motives. It’s pretty standard third-generation-Crucible-photocopy stuff, but done by a writer and artist on top of their game (and Irving is absolutely in his element in the painted artwork of grim-looking Puritans, though less so in the superhero scenes, where his rather emaciated Superman and Rip Hunter look very little like the characters they’re meant to represent).

So how has Darkseid turned Wayne into a Doomsday Weapon? What do the eclipses have to do with all of this? Why the repeated images of Wonder Woman’s logo when she’s not, so far, appeared in even one panel?

I can’t wait for the next few weeks, with three more of Morrison’s Seven Soldiers collaborators providing art for RoBW while Irving moves on to draw Batman & Robin. Morrison has been hampered with bad artists for much of his Batman run, but whenever someone good – or even competent – has come onboard the results have been magnificent. I only hope DC editorial realise from the success of this series that creating a good comic takes more than just a good writer…

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